Ghostboy

Working with the talented team at Two Black Birds in the sound design department was an enriching experience. In thestudio, I recorded foley sounds aswell as voices to enhance the game's atmosphere, ensuring that every auditory detail supported the immersive experience.

Executing the project remotely presented unique challenges, but using tools like Fmod LiveLink, GitHub, and Google Meetings, we successfully collaborated and overcame these obstacles, and by leveraging Fmod's implementation tools, I was able to amplify the narrative Two Black Birds aimed to convey.

The result was an engaging game that not only entertains but also educates players on the importance of mental health, showcasing the power of thoughtful sound design in storytelling

PLATFORM :

Steam

TOOLS :

Fmod, Unity, Reaper, Ableton, Github

CATEGORIES :
Mix And Mastering
,
Implementation
,
Foley
,
Game Audio
,
Sound Design
,
Post Sound
,
Recording
,
Voice
,
ROLE :

Fmod Implementation, Sound Designer, Foley Recording Engineer, Audio Mix and Master Engineer

COMPANY :

Two Blackbirds

AWARD :